Sunday, June 8, 2014

White Walker


Did a white walker speedsculpt :) 
I'm happy whit it, but I notice that it has been awhile since I did these speedsculpts, so I NEED to start doing them again! 



Sunday, June 1, 2014

Deckard!

It's been a while since I uploaded anything to the blog. Reason is just that I'm doing some freelance work for a game company which lives me with almost no time for personal stuff. However, today after work, I wanted to see if I could resculpt some of my first heads. Deckard I belive was the second head I did for a short movie named The Doc, which we made during second year.

Here are the result. However, I must mention that I couldn't find the original ztl (zbrush file) only the lowpoly version, so the picture doesn't quite justify how the second sculpt was. What I do find interesting is the fact that I now feel more confident with the anatomy of the head, and that is really great to see!


Monday, January 20, 2014

Environment project!

So a friend of mine did this piece  and I want to challenge myself with an environment modelling from a concept piece.

Here is a quick block-out!
Block-out

Saturday, January 18, 2014

Syringe TB2

Made a super fast quick syringe straight out of TB2! 






Friday, January 17, 2014

TB2 Alien creature lowpoly render

Here are some TB2 renders with the latest alien creature from the masterclass. This is the lowpoly model which I think came out quite nicely :)

I used diffuse, spec, gloss, transmission, normal and hight map.
For the rock and ground, I used quixel scanned materials in TB2. 

Front

Side

Back

Top

Wire

Thursday, January 16, 2014

More fun with TB2



Having some fun with a helmet I created before christmas. So much fun to play around with TB2!
And I don't know about you, but I really like it! 

Front view with face

DOF three quarter view - no Face



Monday, January 13, 2014

Radiator!

And heres a radiator! Not a 100% (still wip) But I decided to go to bed, so here is what I ended up with.

The Radiator!


Coffee-maker

Wanted to create a coffee machine and here is the TB2 render. There is no unwrap so there lack some details, which I will be doing, just wanted to upload my result :)


Final + Wire 

Material creation in TB2

Been trying to do some material creation using Knald, Photoshop and Toolbag2.
Whats great is that when you have created a material, you could just save it out for later!
I know it is a small thing, but I really love that! 





Sunday, January 12, 2014

Ocean - TB2

Bought Toolbag2 as a Christmas present to myself!

And today, this lovely snowy Sunday, I have been trying it out! And wow, what an amazing engine!
I created a simple square plane from 3ds max and exported it to obj. Imported the mesh to TB2 and started playing around with the materials. Used google to find a ocean texture, and used Knald to generate the different maps I needed!

Here is the final result!


What you see is a hdr map in the background, an external light to get the light stream in the water, a simple plane from 3ds max with, normal map, displacement, gloss, specular map and diffuse. I also used the "skin" material to get some translucency.

Quite happy with the result! 

Alien / Creature full body concept 1 update!

After some really good feedback from a friend of mine, I did some changes to the model. I gave more love to the tale and fin also as you can see, he got (I have no idea what it's called) fish skin between his fingers! I have also changed his back legs a bit as they were quite thin earlier.
And last I did some polypainting!
I also want to mention that I got good feedback from my masterclass teacher. However he wanted me to give the polypainting on his legs and arms and feet and fingers the same love as on his head. Also he mentioned that I should go crazy with the back fin!

Thursday, January 9, 2014

Alien / Creature full body concept 1

Happy new year everyone!

Finally back from my everlasting long Christmas holiday!
I had a really good time with family and all, however, I do have to mention that it was a relief to get back and start sculpting again! The fingers was itching in other terms!

Anyway, still got couple of classes left with Justin Goby Fields masterclass - Concept for production.
This week and last (before Christmas) we are doing a full alien / creature body and not just the bust / head n' shoulders. So I started yesterday during yesterdays class!

Just a concept atm and wip!
But I thought I'd share it :)