Thursday, December 6, 2012

Doctor Worm

For the first time, I jumped in to the silhouette drawing. Never actually done it before! I started, but never finished: Since I have yet not found a love for drawing, I decided to do something about it today! Like, actually do some drawing at my free time. Been sitting here for couple of hours, and I think it is really fun! So much easier to see the design, and you can make several characters in a heartbeat (well, I can't, not yet!)
I don't think any of the silhouette is good enough yet, but keep working like this, and it will get better.
The values as well, really difficult, but to get better I need to continue with it, and push myself to do it!

Goal for today will be to produce several pictures like the one under! I hope to achieve at least 2 more. (mayby 3)

I started out with an empty Photoshop scene, and started with pure black on a grey canvas, and just doodled really, until I got something I was satisfied with. I than moved on to the next silhouette.
After the silhouette, I started on the values. Which I find really difficult, but I gave it a shot, and it looked horrible, but when i zoomed out, it didn't look so bad! Jordan, one of my house mates  recommended me to use the navigation window in PS, which I have Never ever used! So, I will give that a shot, in the next silhouette drawings.

The silhouettes you see here, are design ideas for one of our briefs. Basically make a worm, who is a doctor, and crazy, and evil, and he has a minion.



Monday, December 3, 2012

New Viking and armor concepts

So, after the presentation and stuff, I decided I liked the old model, but not as the main character in the game. Since he is supposed to be a Viking, he kinda need to look like it. Right now I'm not satisfied with the character, so I made a new one.

This character has a more powerful silhouette. The old character was to generic, but this one has more feel to it.

I decided to make couple of outfits for him too. I started out with him as casual, where he progress to get a cape made of an animal (eventually) and some hip pads. Further on he gets leather gloves, chest piece and biceps straps. The third one has chainmail and stronger boot, and in the last picture he has a helmet too.

This is just work in progress at the moment, but will add more details and armor to him. For now all the armor and clothing he has is realistic. Though, I will experiment with more unrealistic pauldrons and armor sets later on.