Showing posts with label Human Anatomy. Show all posts
Showing posts with label Human Anatomy. Show all posts

Tuesday, November 19, 2013

Maasai Warrior update -wip

New update on Kris Costa's Masterclass! Started putting some cloth on him, and I think it starting to look alright! All of the accessories are still in its concept phase. However, don't think I am too far from the end result, model, accessories and pose wise :)




Maasai Warrior

Tuesday, November 5, 2013

Briseis Templeton - wip

Briseis Templeton which is one of the characters in the universe me and a friend are creating, is getting along nicely. I created a concept for her scifi suit earlier, and here are the head. It is still in wip. The head is rendered in marmoset 1 and some post in photoshop. The logo is symbolizing her rank and position back at earth, however, she is still using it now, when she is a rebel! (won't spoil more story yet...)


 Briseis Templeton

Saturday, October 26, 2013

Character Creation study - homework - WIP

Just updating my progress on the character creation masterclass :)
Decided to create either a male or a female person from the Maasai Tribe. Startet on the wrinkles today, and it just takes forever!

Anyways, think the top of the head  is till bit to low..

Maasai Progression

Tuesday, October 22, 2013

African Male - Update - WIP - 02

New update on my African Male!
Finally starting to look like something! Feedback is very welcomed! Still a wip though, and it is only rendered with zbrush passes.



Monday, October 21, 2013

African Male - Update - WIP

After some feedback from friends, I realised that the skull was just to low and my african male looked more like a neanderthal which is a pre extinct dead guy.. Race.. Anywho, so here is the change :) Still open for feedback, but I think I'm closer now than earlier! I have not gone into creating details, only the big shapes and overall form, just to mention that.

African male (sorry about the creepy eyes)

Sunday, October 20, 2013

Homework - Facial muscles - African male


Quite satisfied with the results and progress throughout the day! For the muscles I used zsketch, were yesterday I used curveTube insert mesh brush. They have both pros and cons, but I think the zsketch workflow wins, as it was mych faster! Anyways, here are the result :)

Skull Starting point
Skull
Skull with the eyes! (bit creepy i might add)
Muscles using zsketch
Starting to look like skin
Progress of the Skin today
Black and White render

Saturday, October 19, 2013

Face Muscle Study - Masterclass homework - WIP

Here is a quick render presentation of the muscle study. I am far from done and this is only a speed study. The tools I used are dynamesh, zremesher, standard, move, curveTriFill and curveTube. The two last brushes was used to create the muscle mesh.

Asian Male Muscle Study


Sunday, May 19, 2013

3D print - Human Anatomy!

Here are some pictures of the human anatomy sculpt which I printed out at my university! I haven't gotten over the fact that I have created the models. It is so surreal, yet so amazing! I really want to do print out more models and try to push the machines limited  I had to connect his arms to his sides as they were quite thin and the teachers didn't think they would hold. The on the muscle/skeleton side, he lost some of his tendons in the elbow and in his hand. He also lost his little finger as it was too thin. Other then that the model came out really nice. It has been glued twice, as the material is quite weak when printed. So a coat of clue has been put on him. The glue makes the colour more saturated and it just brings the colour to life really.

















Human Anatomy!

 Here is my Final year project. Where I have sculpted the skeleton, muscles and skin to understand the human anatomy of a human male. All this was done in Zbrush as I want to become a better character sculptor. I want to understand how the muscle form itself around the skeleton to visualize the total form of a human. On the actual sculpting process in time, about two weeks were dedicated to this project. However, I don't have an overview on how many hours gone in research. Ryan Kingslien says that you won't become a better sculptor by just research, but you will need to go in there and sculpt. That is what I have done, and with the use of books I have been able to produce this model. It has not been retopologize as there is no need for it. However, I am going to do it and I want to rig it at some point. I am very pleased with what I have accomplished and I would like to recommend doing this to everyone that takes character sculpting serious.  The amount of information and understanding I have now compared to when I started this project is humongous. It has been a really great expe

Hope you all like it :) Feedback is appreciated.

Skeleton

Muscles + Fat

Skin
 

Muscle texture

Skin Texture


Human Anatomy Study - Timelapse