Showing posts with label sci fi. Show all posts
Showing posts with label sci fi. Show all posts

Thursday, January 16, 2014

More fun with TB2



Having some fun with a helmet I created before christmas. So much fun to play around with TB2!
And I don't know about you, but I really like it! 

Front view with face

DOF three quarter view - no Face



Thursday, November 21, 2013

Gun concept 01

First gun concept! In yesterdays Masterclass, we went through the workflow for creating sci fi guns. Here is what I came up with after the class. Do need to mention, that I get some really high Mass Effect wibes from it! But hey, it might just be me!


Thursday, November 14, 2013

Hard Surface Modeling!

Hi guys, been couple of days since the last update, so I wanted to show you one of the projects I'm working on atm!

I have started working on the high poly sculpt for the survival suit which I showed a concept render of earlier. I'm only using zbrush and learning some new techniques along the way! And It is really great! However, It is still a wip, therefore you are able to see some of the topology in the surface. But hey, it is a wip! :)


Update - survival suit - sci fi Project!

Wednesday, November 6, 2013

Alien concept 6_01 - wip

A variation of the alien concept 6. This is a average adult male. More variations will be uploaded as they are getting done! These concepts are for one of the masterclasses I'm attending. (sorry for the mean look, but he haven't had anything to eat yet..)

Variation within Alien concept 6.

Tuesday, November 5, 2013

Mech concept

Mech concept - speedsculpt :)


Concept 7


Briseis Templeton - wip

Briseis Templeton which is one of the characters in the universe me and a friend are creating, is getting along nicely. I created a concept for her scifi suit earlier, and here are the head. It is still in wip. The head is rendered in marmoset 1 and some post in photoshop. The logo is symbolizing her rank and position back at earth, however, she is still using it now, when she is a rebel! (won't spoil more story yet...)


 Briseis Templeton

Friday, November 1, 2013

Tuesday, October 29, 2013

Update - survival suit!

Today I have finished the design on the suit and start working on some weapons and accessories. Like the sniper and a knife (which you can't see atm) and some clip pockets, grenades and such. Anywho here is the finished concept! The next step here are now to take it from concept to production!

Human Survival Suit - Concept - Done

Monday, October 28, 2013

Concept - Human Survival suit - WIP

Hi guys! As one of the masterclasses are about creating concept for production, I decided to try to create a suit which the humans need on the planet if they want to survive, as the gravity is much stronger on this planet, which I am not going to talk about now. However, Quite happy with the result, so far, and I really enjoy this kind of work. Where I try to create something new and still trying to solve the puzzle if it will actually work. No, it won't now as it still in the concept phase, but you know, have some faith!


Human Survival suit - wip


Not sure what to do with the legs, but here is a quick concept of what I think I might be going for!


Human Survival suit with legs - wip

Friday, October 18, 2013

Alien Concept 1 - A step further


So I have been playing around with the first alien concept sculpt today. I wanted to take the model further, so retopologiezed, unwrapped and polypainted the alien. I then importet the model to Marmoset where I tweeked the render to my linking.
Used zRemesher to retopo and uwMaster to unwrap.
The map I used are: normal map, diffuse, spec, ao, emissive and detail. I rendered the model in Marmoset and then some post in photoshop.

This is only a couple of hours work, and I am really pleased with the results. Also, I know where I can shorten down time and be more effective. As I tweek alot in Marmorset today and tried to render out displacement maps. Which took forEVER! And in the end I ended up NOT using it... Anyways. here are my results! :) (sorry, it seems the pictures are a bit darker in the browser then in Photoshop... Can't seem to figure out why!)

Hope you like it! And feedback is always welcomed!

Alien concept 1 - Wire

Alien Concept 1 

Alien Concept 1 

Alien Concept 1 

Alien Concept 1 

Alien Concept 1 


Alien Concept 1 





Thursday, October 17, 2013

Concepting for Production - materclass with Justin Goby Fields!

Doing a masterclass with Justin Goby Fields! Where he teaches us a workflow where you draw some silhouettes  and then mess around with them in Photoshop. After I have finished the 2D concepts, I den start out with a sphere and start to concept in zbrush. I try to create similar 3D concepts in zbrush, however, I didn't use the 2D concept as reference, as much as I should. So I only got the inspired of it. 

Model 1 is the first model I modeled, and the second and third are snake hook versions off the first one. 

I got really happy with the result, and these are the first concepts of many to come! I have learned much about the process and workflow already, and the class has barely started! :)



Alien conceptSheet_01


Alien conceptSheet_02

Alien concept 1

Alien concept 2

Alien concept 3

Thursday, June 20, 2013

Alien concepts

Doing 2D concepts for a change! Also trying to get them into 3D as well. Will only take them into a 3D concept, as the idea is not to clean them up yet.
Sketches day 1

Sketch day 2


Wednesday, May 22, 2013

New Female Character! - wip

This character s based on my friends final year project (http://bryn-brandon.co.uk/) The character is still under dev. The head is not sculpted yet as I have chosen to focus on the silhouette, form and colour.


Silhouette

Colour

 So I have integrated some sci fi elements to the model, and I must say, I think it looks really nice! It has a new feel to it that I really enjoy! I want to explore this area more in terms of design, and I am really passionate about this project as it may result in some playable character eventually!
The theme is a victorian era-sciFi futuristic environment.

Updated Design

Turntable